• 3D Model, texture, lighting, conversion of all 3D element.(check Video & Image gallery -> 3D Models)
  • C++ code for visualization and graphics aspect and interface.
  • Design of physical platform.
  • A ride though a space mission simulator where you get immersed in a CAVE-like environment. Implemented with a budget of $1000 and total of 1000 hours of work (team of 3 people).
  • 3D studio Max
  • Presagis Vega Prime
  • C++
  • ARToolkit
  • Adobe Premiere
  • Adobe Photoshop
  • Team Project at University of Florida